MONSTRUCTOR is a game about building monsters, fighting them, and saving the world.
It began very discreetly. Suddenly people began noticing that their socks, wallets, and other stuff was missing once in a while, or an old piece of equipment that was laying in the garage for years is gone, a spooky hairy figure passed close to you while you were coming home late. Very soon the problem turned into a catastrophe. The Internet was almost non-operational. Supplies that just yesterday were safe in the warehouses were gone. Forests were set on fire and ships went into the sea and never came back. People were seeing strange creatures lurking in the shadows, rustling, growling. Little did we know that mythical beings and spirits from the times long gone did not disappear, but were waiting for a good time to come back and play their game of fear and chaos.
You will be a hero in an alternative reality where an ancient force was released and keeps bringing powerful, vicious, and cunning monster to life that terrorize us all. By pulling cards from a deck you will put together crazy monsters and fight your opponents. Use your monster, spell, and power cards wisely. Win fights and receive special Dragon cards. The goal of the game is to win five fights and assemble a Dragon of certain monster faction, by doing so you will summon the Dragon that destroys the monsters of that faction all over the world and keeps them from terrorizing us. Be a hero and save the world!

BUILD BATTLE BEAT







The game box easily fits into your hand and into any bag, so you are ready for battle whether you are at home, on a camping trip with your friends, or hanging with your family at the beach
The cards are designed to have endless possibilities for creating a monster the way you want it to be. Continue to build, continue to battle, and win back our world

Eric Chen
Concept Artist

Chris Lui
Comic Artist

Oleg Vorobev
Lead Designer

Yevgen Nemchenko
General Manager
